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AI Insights · Timothy · October 2025

Top 5 Third Person Games Performance in Norway Q3 2025

Explore the performance of the top third-person games in Norway during Q3 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Third Person Games Performance in Norway Q3 2025

In the third quarter of 2025, the Norwegian gaming market saw significant activity among top third-person games on a unified platform. Here's a detailed look at the performance metrics for these leading titles, based on Sensor Tower data.

Last War:Survival from FUNFLY PTE. LTD. showed a fluctuating revenue trend, starting at approximately $77.7K and peaking at $163.6K in early July before stabilizing around $87.2K by the end of the quarter. Weekly downloads peaked at 2.8K in late July, declining to 1.3K by September. Active users varied slightly, with a high of 22.3K in late July, ending the quarter at around 20.2K.

PUBG MOBILE by Tencent Mobile International Limited experienced a modest revenue increase, reaching $33.4K in early July, then stabilizing around $16.2K by the end of September. Downloads remained relatively steady, hovering around 600 per week, while active users saw a minor fluctuation, peaking at 4.5K in early September.

Genshin Impact from COGNOSPHERE PTE. LTD. had a notable spike in revenue, reaching $13.9K in early September, with a slight decline to $12.9K by the end of the quarter. Downloads were consistent, with a small peak of 368 in early September. Active users showed a slight decline, starting at 4.5K and decreasing to 3.9K by late September.

Star Wars™: Galaxy of Heroes by Electronic Arts exhibited a stable revenue pattern with a peak of $8.2K in late August, ending with $3.9K in September. Weekly downloads decreased from 125 to 36 throughout the quarter, while active users declined slightly from 3.2K, ending at 2.9K.

Guns of Glory: Lost Island by FunPlus International AG had a fairly stable revenue, peaking at $6.8K in late June and maintaining around $5K towards the end of the quarter. Downloads were minimal but consistent, ranging from 19 to 43 per week. Active users remained low, showing a slight decrease from 65 to 56 by the end of September.

For further insights into these trends, visit Sensor Tower's comprehensive data resources.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025